Ezekiel 1v1 rules in the chat
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- Ezekiel 1v1 rules in the chat
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Game info
| Created |
11/11/2024 |
| Last action |
25/12/2024 |
| Time left |
|
| Current player |
|
| Last seen |
23/10/2025 11:40 |
| Turn number |
60 |
| Uniset |
MACsE |
| State |
Archive |
| Map size |
84 X 84 |
| Map name |
Ezekiel 25 17 |
| Version |
19 (16) |
Players
| Player |
Clan |
Time |
|
Builders |
38% |
(X) |
Spies |
62% |
Game options
| Start credit |
100 |
| Mineral fields |
Average |
| Amount of Raw |
Rich |
| Amount of Fuel |
Poor |
| Amount of Gold |
Poor |
| Unit fuel consumption |
Yes |
| Unit laying ability |
Yes |
| Expensive unit service |
Yes |
| Restrict transports |
Yes |
| Complex planing |
No |
| Start with armed units |
No |
| Start with survey |
No |
| Start with radar |
Yes |
| Start with base |
Yes |
| One base |
No |
Map preview